Videogame Industry

In 2009, the interactive entertainment industry, understood as the economic sector involved in the development, marketing and sale of videogames, video consoles and accessories, generated global revenue of approximately 48 billion dollars, a much higher figure than the turnover registered by the previously dominant music or film industries. At present, this is one of the industries that have demonstrated greater strength to the global crisis, with a market in constant evolution and with great expectations of growth.

The comparison chart shows the trend of the income of the three major entertainment industries in the United States of America (U.S. Music, Movie and Gaming Revenue Growth).

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Projecte ID

The main aim of Projecte ID is to develop an ultra-portable, affordable and attractive social video console, with real possibilities of penetrating the market. A new kind of handheld device which, thanks to its adaptability and multi-faceted approach, is aimed at different markets, audiences, functions and environments.



If you are interested in the project or you need more information, please do not hesitate to contact us.
+34 646 238 182 Humbert Giménez
+34 654 219 614 Xavier Torres (Spanish Contacts)

Barcelona (Spain)

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